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AI Insights · Timothy · January 2023

Top 5 Boxing Games Performance in New Zealand Q4 2022

Explore the performance metrics of the top 5 boxing games on a unified platform in New Zealand during Q4 2022, including data on downloads, revenue, and active users.

Top 5 Boxing Games Performance in New Zealand Q4 2022

Performance of Top 5 Boxing Games in New Zealand Q4 2022

In the fourth quarter of 2022, the top 5 boxing games in New Zealand exhibited varied performance metrics across downloads, revenue, and active users. The data, provided by Sensor Tower, gives a clear picture of the trends in this category.

Punch Guys

Released by Rollic Games, Punch Guys saw weekly downloads fluctuate, peaking at 1K in the last week of December. Revenue showed a similar trend, starting at $19 and reaching a high of $65 in mid-December. Active users ranged from approximately 1.4K in late September, slightly dropping to 882 in late October, and then rising to 1.2K by the end of December.

EA SPORTS™ UFC® 2

Electronic Arts' EA SPORTS™ UFC® 2 maintained a steady increase in weekly revenue, peaking at $176 in the final week of December. Downloads showed consistent growth, reaching 628 in the same period. Active users also rose steadily from 3.1K in late September to 3.6K by the end of December.

Real Boxing 2

Vivid Games S.A.'s Real Boxing 2 displayed a significant uptick in metrics towards the end of the quarter. Weekly revenue climbed from $233 in late September to $352 at the end of December. Downloads surged dramatically, peaking at 1.4K in the last week of December. Active users increased from 1.7K in late September to 3.4K by the end of the quarter.

Idle Workout Master: Boxbun

Idle Workout Master: Boxbun, published by EZ Games, experienced a decline in most metrics. Downloads decreased from 504 in late September to just 76 by the end of December. Active users saw a similar downward trend, dropping from 1.1K to 785 over the same period. Revenue remained minimal throughout the quarter.

I, The One - Fighting Games

Azur Interactive Games Limited's I, The One - Fighting Games showed modest performance. Weekly downloads rose from 142 in late September to 237 by the end of December. Revenue remained low but saw slight increases, peaking at $17 in the last week of December. Active users varied, ending the quarter at 912.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023